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Read more about Xethos Lands
Read more about Xethos Lands
Xethos Lands is a post-apocalyptic, cyberpunk, and monster-hunting world steeped in long-forgotten divine influences. At the end of the Second God War, or what became known as the Shattered War, for indeed the gods shattered the known land of Elythria into two continents that have since become known as Thulmhu and Jotagoria. There is a third island continent known as Kwazur, a volcanic island where only a very small population lives, and no one has really visited before the shattering. Very few know of its existing post-shattering....
Read more about Xethos Lands: DNA Splicing Update
Read more about Xethos Lands: DNA Splicing Update

Xethos Lands: DNA Splicing Update

Mar 08, 2026
Read more about Xethos Lands: DNA Splicing Update
Read more about Xethos Lands: DNA Splicing Update
I received feedback on the last post where I talked about my enhancements to Savage World: Adventure Edition, specifically that DNA Splicing is overly powerful. I made an effort to correct that. These are the details of that.
Read more about Xethos Lands: Changes to Cybernetics and Related Components
Read more about Xethos Lands: Changes to Cybernetics and Related Components

Xethos Lands: Changes to Cybernetics and Related Components

Mar 01, 2026
Read more about Xethos Lands: Changes to Cybernetics and Related Components
Read more about Xethos Lands: Changes to Cybernetics and Related Components
In my world of Xethos Lands, I felt the cybernetics, DNA splicing, cyberdecks, and general netrunning needed an overhaul from the standard of Savage Worlds: Adventure Edition Science Fiction Companion. This week, I will express what those changes are.
Read more about Xethos Land: Actual Play System
Read more about Xethos Land: Actual Play System

Xethos Land: Actual Play System

Feb 22, 2026
Read more about Xethos Land: Actual Play System
Read more about Xethos Land: Actual Play System
I plan to use Savage Worlds: Adventure Edition for my RPG system while I develop mine in the background. I want to get developing the world sooner rather than later because that will take the most time to build a rich and inviting world of adventure.
Read more about Xethos Lands: New Project
Read more about Xethos Lands: New Project

Xethos Lands: New Project

Feb 16, 2026
Read more about Xethos Lands: New Project
Read more about Xethos Lands: New Project
Xethos Lands is a new project I'm working on, where I'm building a post-war-torn world and turning it into a fully fleshed-out role-playing game. First, I'm starting on the world lore before working on the system. I want the world to influence the system, not the other way around. Please come and view my work, join the Discord (https://discord.gg/7MWuhgddkv), and help me build a thorough world to be explored by adventurers from all over.